This is one of my favorite pictures from our N.Y. trip to visit @jonjones . Me and my best friend Eric.pic.twitter.com/Xz94w4i7xa

This is one of my favorite pictures from our N.Y. trip to visit @jonjones . Me and my best friend Eric.pic.twitter.com/Xz94w4i7xa

This is one of my favorite pictures from our N.Y. trip to visit @jonjones . Me and my best friend Eric.pic.twitter.com/Xz94w4i7xa
Quick scene to make sure I remember how to use #substancepainter, #substancedesigner & #UE4. #screenshotsaturday #gamedev https://www.youtube.com/watch?v=p5_94LmQpxI …pic.twitter.com/Ux2m5LOP2g
Important GRAVEN news: https://store.steampowered.com/news/app/1371690/view/5208965764558673658 …
Another #leveldesign #blockout #tutor expanding a 512 box room. A fun exercise that only takes a few minutes. #gamedevpic.twitter.com/OOgQkjcZNj
I love @makkon_art we work well together because I listen to him. #Quake #lowpoly #leveldesign #screenshotsundaypic.twitter.com/fb4KzijVU6
SM214-Prototypes 2 released!
23 maps by various authors using Khreathor’s Prototype texture wad and Dumptruck’s SMP progs
download: https://www.quaketastic.com/files/single_player/maps/sm214_protoypes-2.zip …
#Quake #leveldesign #lowpoly #blockoutpic.twitter.com/z258UYtYCd
#Quake Speedmap Jam 214 Prototypes 2 wraps up Monday. There’s still time! #Leveldesign #lowpoly #gamedev #screenshotsaturdaypic.twitter.com/Gq2LcTF89Z
Ten new maps for the #Quake Alkaline Jam release!
I worked with @VoiceOvNephilim on “Sunken Hopes”
#leveldesign #gamedev #lowpoly #screenshotsaturday
https://www.celephais.net/board/view_thread.php?id=62095 …pic.twitter.com/fRdIoTG7L2
Here’s last year’s results to see what’s up https://www.quaddicted.com/reviews/sm206.html …
#Quake Speedmapping Jam 214 Prototypes 2 is now Live on the Quake Mapping Discord! https://discord.gg/gpuysyksws
Using @khreathor‘s prototype wad and is focused on blockout gameplay. Great for beginners and veterans alike to have fun without complicated detailing. #Leveldesign
Look at @jonjones over here wrestling for New Japan.pic.twitter.com/KcEUiL8cpb
‘Sunken Hopes’, a #Quake collaborative effort between myself and @ChrisHoldenDev, is almost complete. It will see release as part of the Alkaline Jam, in early September.pic.twitter.com/8BWfZ6A9um
Greenwood’s video of my #Quake #Halloween Jam 2019. My first Quake map since 1998. I had no idea what I was doing so I went with something that looked cool, multiple paths and lots of secrets. #leveldesign #lowpoly https://www.youtube.com/watch?v=5PL_5Qg9wls …
Last night @makkon_art and I started a speed map and things got out of hand. #Quake #lowpoly #leveldesign #screenshotsaturdaypic.twitter.com/PghfNhkvVU
Hey, I had a chat with @TimWillits about the #leveldesign of #quake 2’s The Edge (q2dm1) for #rd2021 https://www.youtube.com/watch?v=EUrw3e6qY8s …
Realms Deep 2021 is live in 10 minutes! #RD2021 https://www.realmsdeep.game/
THE VAULT IS OPEN
https://www.realmsdeep.game/vault/
#RD2021
and here’s said tutorial https://twitter.com/ChrisHoldenDev/status/1250112886791385088 …
Funny to see a video play-through of a tutorial level I made. Thanks @tribalquake 😀 https://twitter.com/tribalquake/status/1423668200970072064 …
Happy to announce I’m now the Game Director on #GRAVEN and will continue the Lead Level Design role for @SlipgateIron @3DRealms
It’s #DOOM 3 ‘s birthday?! Still one of my favorites for the atmosphere, lighting and moving mechanical designs of the levels. And for those who missed it, here’s my tribute to the Hell level rebuilt in #Quake. https://www.artstation.com/artwork/q9JwZn